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Thursday 4 April 2019

Experiencing Marine Reserves EMR action project

Experiencing Marine Reserves EMR game.

Click on the image below to navigate to the game relating to                                   Experiencing Marine Reserves.                                          https://scratch.mit.edu/projects/295000837/ 

 Conceptual statement 

In the context of EXPERIENCING MARINE RESERVES I will design and produce a multi-level game for age limit 6 - 15 years old to be used to an informative way to inform people to seek out understandest on numeracy fishing limit and pollution.


Specification 

A minimum of three-game level challenges at each game level that players would find cool, fun and educational at least one sprite, at least three backdrops, at least three level differences between your local area and marine reserve (competition) Creativity, presentation, leadership, and kaitiakitanga. Demonstration of understanding the marine conservation, marine reserves, marine protected areas and or/marine issues in New Zealand. New Zealand's Marine biodiversity and conservation context addressing a social action at the beginning of the game, I must state the social action that the game is including are game levels and backdrops to state in a text box, the issue that relates to the social actions. In each game, the level needs to include pop-up texts that say how that issue has been solved on that level.

Cause of Action survey

The following is a survey that I used to share the Experiencing Marine reserve game with my peers. Link


Explanation - First-hand Experience with Marine Reserves (Science) 


Explanation - Differences Between Your Local Area and Marine Reserve (Science)


Teachers Opinions and Recommendations